Mystic Gestures is a first-person game developed in Unreal Engine 5, where players explore ancient ruins using AI gesture recognition to cast spells and interact with the environment. The game recognizes hand gestures via a camera, allowing players to trigger various magical effects and interact with the environment using common mechanics found in regular games. The final product is designed to be a cinematic demo experience that showcases the implemented technology while providing an engaging and immersive gameplay experience.

From my side, I covered four areas: project management, game development, character design, and UI/UX design.

Github Repository

https://github.com/DanielaHz/Mystic-Gestures-AI-driven-Game-in-Unreal-Engine