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Daniela Hernandez

Graphics Programmer / Software Engineering

Education

MSc Computer Animation and Visual Effects

Bournemouth University 2024 - 2025

Relevant courses: Animation Software Engineering, TD & Pipeline production, Computer Graphics Techniques & Tools, Simulation and Rendering.

Bachelor of Industrial Engineering (Honours)

Universidad Francisco de Paula Santander 2015 - 2022

Relevant courses: Operations Management, Programming and Simulation.

Experience

Software Engineering Lead

PixelMux | United States April 2024 - present

At Pixel, I initially got involved in the core development of our product, which is the generation of videos using generative AI. Later, I focused on front-end tasks, developing the landing page and blog section. Currently, while completing my master's in computer graphics, I have been involved in research and development of the product.

View LinkedIn Profile

projects

2D Cloth Simulation using the Mass Spring Damping Approach

Technologies Used: C++, CMake December 2024 - January 2025

Develop a program to simulate cloth behavior using the Mass-Spring-Damper approach. The cloth is represented as a 2D grid of point masses connected by springs and influenced by forces such as gravity. The objective is to model physical interactions between point masses to mimic fabric dynamics realistically.

View Repository

Mystic Gestures AI driven Game in Unreal Engine

Technologies Used: C++, Unreal Engine Blueprints, MediaPipe January 2025 - March 2025 Roles: Game Developer

Mystic Gestures is a first person game developed in Unreal Engine 5, where players explore ancient ruins using AI gesture recognition to cast spells and interact with the environment. The game recognizes hand gestures via a camera, allowing players to trigger various magical effects and interact with the environment using common mechanics found in regular games. The final product is designed to be a cinematic demo experience that showcases the implemented technology while providing an engaging and immersive gameplay experience.

View Video Demo

The Graphics Journal

Technologies Used: HTML, CSS, JavaScript April 2024 - present

My personal website was created to share projects, posts, and resources I have found in the area of computer graphics. I used HUGO templates as the boilerplate for the website and configured the deployment and hosting myself.

View The Graphics Journal

Languages

  • English Flag English Advanced (C1)
  • Spanish Flag Spanish Native