Im doing a MSc in computer animation and visual effects at BU Univeristy. I started a couple months ago and in middle of my math class I thought that to post and higlight the concepts that i feel relevant in the area would be more poroductive to me, because, the class feel quite bored and im not studying by myself indenpently!. Its better for me to go into somethinf if i want to post it in my blog, and how the graphics is a journal, would be match perfeclty to help me to dive into the math concepts.
Mostly of the math concepts that we explore in class were releated to linear algebra focus in vector and Matrices. We check some superficial concepts as derivates, trigonometry, intregrals, etc. However, the focus core of the math chapter was to undersand operations and concepts pf this two topics
Vectors
- What is a vector?: A collection of numbers. Can be defined by its magnitude and orientation, which can be represented by a line with arrrow. The lenght of the line represents its magnitude and direction of th eline iindicates its oritentation.
- Vector adition operation
- Coordinate system
- Lenth of a vector
- Vector scalar multiplication
- Scalar product
- Cross product
- Scalar triple product
- Vector triple product
Matrices
- What is a matrix?
- types of matrices
- Matrix operation
- Addition
- Substraction
- Scalar multiplication
- Matrix multiplication
- Matrix transpose
- Determinant
- Inverse of a matrix
Why I need to know these and how these is releated with computer graphcis?